Spatial Audio & Immersive Sound Engineering

We design spatial audio systems and immersive sound architectures for environments where sound is not background — it is the experience. This work sits at the intersection of acoustic physics and signal processing, combining speaker array engineering with rendering system design, HRTF customization, and object-based audio workflows.

Applications

Immersive theater and experiential venues. XR/VR and mixed reality installations. Museum exhibits and interactive sound environments. Themed entertainment and destination experiences. Broadcast and streaming spatial audio production.

What We Design

Multi-channel and object-based speaker array architectures. Spatial audio rendering engine selection, configuration, and calibration. Head-related transfer function (HRTF) measurement and personalization. Ambisonics encoding, decoding, and binaural rendering pipelines. Acoustic treatment for immersive listening environments.

Deliverables

System architecture specifications and speaker layout documentation. Rendering engine configuration and calibration protocols. Signal chain design from content creation through playback. Integration documentation for architectural and A/V engineering teams. Commissioning and performance validation.

Typical Engagement

Projects range from $25,000 for focused system design to $150,000 or more for complete immersive venue engineering including R&D partnerships with technology companies.